

Story Decisions (only important ones, dialogues not listed don’t matter)īelow is the exact Roadmap day by day. Then in your next life everything will be fine. Worst case, if you’d mess up something important, you could reset the bad decisions retroactively on your next death. In summary: Be nice to everyone you meet, accept all quests you’re offered, go to all optional map markers, recruit all 4 team members, don’t lose any team members. They can lead to clues for the investigation board trophies and other useful resources. It’s recommended to do the optional objectives during your first visit to each region (marked “?” icons on map).They can still be done later at any time, so it’s no problem if you don’t do them immediately.

Do the board investigations whenever they become available because they each give a trophy (you get a warning before going to bed if one is available).Killing enemies (armed humans and monsters) is fine. Whenever you have a dialogue choice to kill someone or let them live, always choose to let them live – this is generally better to not upset any of your teammates.Try to keep up their morale by giving them 1 food per day, max out comfort, air quality, radiation protection in your base to improve their psyche. To avoid injuries don’t send them on overly dangerous quests that have less than 80% success chance. Craft fully upgraded weapons and armor and give it to your teammates to improve their chances (upgraded Revolver & Camouflage Armor is sufficient). Each day you can send your teammates on resource gathering quests.

This costs Chernobylite which you can craft at the Chernobylite Synthesizer in your base. Because you can reset and change any past choices nothing is missable.
#ARAGAMI TROPHY GUIDE GENERATOR#
Each day has a main quest, after finishing it you use the Portal Generator to return to your base, here you can spend the evening to build new items and learn new skills from teammates, then go to bed, then wake up the next day and play another main quest. The game is divided into 25 days, basically the chapters. All teammates are met automatically in the story and you get a dialogue to recruit them or to send them away. Then you revive at the same day/quest when you died, you don’t need to replay the story. When you die you go to the “afterlife dimension” and spend Chernobylite to change any story decisions from earlier. You just need to watch out that you recruit all 4 optional teammates, but even if you miss this you can change your story choices retroactively whenever you die, so nothing is missable. Welcome to the Chernobylite Trophy Guide (Achievement Guide)! This is an incredibly easy and straightforward platinum because all trophies come automatically from the story.
